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The Videogame Industry Does Not Exist by Brendan Keogh / Red Desert Render by Ian MacLarty
Features

The Videogame Industry Does Not Exist, says Brendan Keogh 

The Australian games researcher urges us to reconsider our understanding of the games industry landscape in his book.

Kabaret Persona Theory Games
Features

'Kabaret' is a slow dance with the devil within us

Kabaret forces Southeast Asians to reckon with their uncomfortable history, a vision of the region presented without rose-tinted glasses.

The Last of Us American Dreams HBO
Features

How The Last of Us comic 'American Dreams' enhances the show

There's more to the story of The Last of Us than what's seen in the games and HBO TV show.…

The Last of Us HBO Key Art
Opinions & Analysis

The Last of Us changed my expectations for game adaptations

HBO's The Last of Us is a massive success now, there was a time when there was good reason to…

Dead Space Remake feature
Features

Pulling Dead Space from the shadow of its remake

What makes a successful remake? Is Dead Space (2023) one of them? And how does it alter our perception and…

Hogwarts Legacy review
Opinions & Analysis

Hogwarts Legacy does not deserve to be reviewed on its own merits

Whether or not we want to admit it, it is impossible to talk positively about Hogwarts Legacy without harming a…

God of War horizon tv adaptations sony ces 2024
Features

God of War Ragnarok’s ending folded, when it should’ve gone all in

God of War Ragnarok did a good job wrapping up major storylines, but it missed out on doing something far…

Disney Dreamlight Valley physical release
Opinions & Analysis

I never wanted to be a princess, until Disney Dreamlight Valley

Disney Dreamlight Valley, with its several generations' worth of Disney characters, pivoted my perspective on pretty princesses.

Opinions & Analysis

Why is TV so much better than film at video game adaptations?

Making a film is already difficult enough and it’s even more of an uphill struggle for a video game film…

Opinions & Analysis

ACMI's Out of Bounds exhibit explored the literal boundaries of play

The Out of Bounds installation shows that ACMI continues to adventure beyond the limits of what video game exhibits can,…

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